Self-explanatory thread. My General Chang has lost almost every match in this current Gauntlet. He hasn’t had more than one crit in any match, including the two that he’s won by the skin of his teeth. Bug or statistical inevitability?

Do you think that character crit behaviours are coded independently for each character? Why?

If there’s misbehaviour, it should affect all the characters with 25% chance, not merely one of them.

We’ve seen individuals not get their bonuses in Galaxy Events from time to time, and since I know nothing about coding and since I started developing a persecution complex over these consistent failures, I started wondering.

(I’m not entirely sure myself just how legitimately I considered the possibility, incidentally. I’m prone to hyperbole when I’m being flippant.)

We’ve seen individuals not get their bonuses in Galaxy Events from time to time, and since I know nothing about coding and since I started developing a persecution complex over these consistent failures, I started wondering.

Hmm, yes. But, remind me, in Galaxy Events it is the character bonus to be badly coded, not the trait bonus, isn’t it?

Just saying, this game contains loads of bugs - as we all know - but traits seem to be coded quite consistently. If one of Chang’s traits was badly coded in the Gauntlet, then it’s probably badly coded in Away Missions as well: if you want to make sure, try an away mission and see if he gets that away mission bonus

Travis S McClain - 16 July 2017 06:46 PM

(I’m not entirely sure myself just how legitimately I considered the possibility, incidentally. I’m prone to hyperbole when I’m being flippant.)

Well… most people who answered this thread don’t seem to have noticed much about Chang, so far.

These Klingon gauntlets are rough. My Kahless with 45% crit chance (fresh and with only the level 96 item missing) got his ass kicked by a Nexus Kirk with 5% crit chance. I almost threw my tablet at a wall when that happened. I’ve had other impossible ass kickings happen to me as well during these Klingon gauntlet but that Kahless one was the most unbelievable.

Kahless is likely going to be a very frustrating character to use. Locutus and Guinan are very powerful, mostly on the back of a really high min roll. Kahless has a similar top-end roll, but his bottom roll is comparable to a lot of other characters. With a higher crit chance, it makes for a super high variance card, probably leading to a lot of…fun…surprises when he hits his mins instead of his maxes.

Kahless is likely going to be a very frustrating character to use. Locutus and Guinan are very powerful, mostly on the back of a really high min roll. Kahless has a similar top-end roll, but his bottom roll is comparable to a lot of other characters. With a higher crit chance, it makes for a super high variance card, probably leading to a lot of…fun…surprises when he hits his mins instead of his maxes.

While I agree with this in theory, in my situation he had a 45% crit chance, got none while Kirk at 5% got 2.

Kahless is likely going to be a very frustrating character to use. Locutus and Guinan are very powerful, mostly on the back of a really high min roll. Kahless has a similar top-end roll, but his bottom roll is comparable to a lot of other characters. With a higher crit chance, it makes for a super high variance card, probably leading to a lot of…fun…surprises when he hits his mins instead of his maxes.

While I agree with this in theory, in my situation he had a 45% crit chance, got none while Kirk at 5% got 2.

Yes…that was exactly was my point. He has high variance.

Kahless is likely going to be a very frustrating character to use. Locutus and Guinan are very powerful, mostly on the back of a really high min roll. Kahless has a similar top-end roll, but his bottom roll is comparable to a lot of other characters. With a higher crit chance, it makes for a super high variance card, probably leading to a lot of…fun…surprises when he hits his mins instead of his maxes.

While I agree with this in theory, in my situation he had a 45% crit chance, got none while Kirk at 5% got 2.

Yes…that was exactly was my point. He has high variance.

Have you invented a new math? High variance? High variance in/for what? He either has 45% chance to crit or he doesn’t! And he can’t have a high variance because he hasn’t got he’s own personal RNG algorithm.

Kahless is likely going to be a very frustrating character to use. Locutus and Guinan are very powerful, mostly on the back of a really high min roll. Kahless has a similar top-end roll, but his bottom roll is comparable to a lot of other characters. With a higher crit chance, it makes for a super high variance card, probably leading to a lot of…fun…surprises when he hits his mins instead of his maxes.

While I agree with this in theory, in my situation he had a 45% crit chance, got none while Kirk at 5% got 2.

Yes…that was exactly was my point. He has high variance.

Have you invented a new math? High variance? High variance in/for what? He either has 45% chance to crit or he doesn’t! And he can’t have a high variance because he hasn’t got he’s own personal RNG algorithm.

Seriously? This isn’t rocket science. Not everything is about crit, even though it’s the only topic that anyone seems to obsess about.

His MAX score - His MIN score is very large. He is similar to mirror plox in this regard. His variance will be even higher because he has better traits than mirror phlox, so he will have higher than a 5% crit. This means his scores will be very volatile, whereas with Phlox you just expect him to not crit and get excited on the off chance he does.

No, I’m not saying his numbers are calculated differently, only that the stats that he has will probably cause a lot more consternation.

Kahless is likely going to be a very frustrating character to use. Locutus and Guinan are very powerful, mostly on the back of a really high min roll. Kahless has a similar top-end roll, but his bottom roll is comparable to a lot of other characters. With a higher crit chance, it makes for a super high variance card, probably leading to a lot of…fun…surprises when he hits his mins instead of his maxes.

While I agree with this in theory, in my situation he had a 45% crit chance, got none while Kirk at 5% got 2.

Yes…that was exactly was my point. He has high variance.

Have you invented a new math? High variance? High variance in/for what? He either has 45% chance to crit or he doesn’t! And he can’t have a high variance because he hasn’t got he’s own personal RNG algorithm.

Variance as in a wide range of proficiency values from min to max.

Crit chance is always a set % chance per Gauntlet.