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How many Sworn Swords do I need? How many of each type? How useful? 
Posted: 29 June 2017 01:18 AM   [ Ignore ]   [ # 16 ]  
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Lady Violet is far more experienced at RI than I am.

My rule of thumb is if it isn’t peerless (gold), then it isn’t worth spending gold on it.  Unless you have a level 80 (or above) SS, I wouldn’t bother to retrain. Your SS build up naturally during RI and Chapter One can be done, quite easily, with completely untrained SS (provided your MC has decent gear on).  The only quest line that is a bit challenging is that foolish Kraken nonsense - you don’t need it so it is easier to just ignore it.

AvA is a good way to train up SS.  For that reason, I would suggest you build up at least 25 of your speciality to throw into AvA week.  By the sounds of things, your gear is best in Fight - start recruiting and training in the Fight % stat.  That will give you a good base.

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Posted: 29 June 2017 03:14 AM   [ Ignore ]   [ # 17 ]  
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Elenya Merryweather - 29 June 2017 01:18 AM

Lady Violet is far more experienced at RI than I am.

My rule of thumb is if it isn’t peerless (gold), then it isn’t worth spending gold on it.  Unless you have a level 80 (or above) SS, I wouldn’t bother to retrain. Your SS build up naturally during RI and Chapter One can be done, quite easily, with completely untrained SS (provided your MC has decent gear on).  The only quest line that is a bit challenging is that foolish Kraken nonsense - you don’t need it so it is easier to just ignore it.

AvA is a good way to train up SS.  For that reason, I would suggest you build up at least 25 of your speciality to throw into AvA week.  By the sounds of things, your gear is best in Fight - start recruiting and training in the Fight % stat.  That will give you a good base.


Thank you….yes in my first two years of playing I reincarnated 133 times, so I know how difficult it is to train SS (and hatch dragons) while reincarnating frequently.  However I’m assuming that the OP is not planning to reincarnate quite so much, at least not immediately, and that decisions about quantities, types, and training of SS can safely wait until the OP has opened the fealty buildings.

For the past 10 months, I have been very bored not reincarnating while working on mature dragons and Targ evolves etc…this has given me the chance to work on training my SS so that I currently have more than 300 SS at max level.  I’m delaying reincarnating until I get up to 400 at max level. 

I’m very serious about checking out the Wiki chart about how many points it takes to train a SS to max level.  When I first started, I did not know about that information, and I made the mistake of perming almost every SS I owned during my first reincarnation.  I made the typical newbie mistake of thinking my SS were somehow special, rare, and valuable.  They aren’t, not at that point in the game.  Eventually I ended up having DB remove almost all of them.

Now I’m able to train SS at the rate of almost 600 points every hour and eight minutes (I have a lot of xp gear and faster adventures).  This is not possible while doing fast reincarnations (and it’s why I’m delaying reincarnating).  Everything is a trade off…I’m really slow at AVA right now, because I don’t want to switch out of xp gear in order to be faster. 

But the main advantage of waiting…in addition to it being so much easier…is that you also are able to have a much better idea of your personal goals and preferences.  By then the OP won’t need to ask others how many and what kind of SS he should have…he will already know what he needs and wants. 

So again, my advice based on my experience is focus on getting through those early basic reincarnations, if you can afford to perm a few SS to make those reincarnations easier, that’s fine…but not essential.  As your game progresses, you will have a clearer idea of what will work for you.

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Posted: 29 June 2017 08:14 AM   [ Ignore ]   [ # 18 ]  
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Number of useful ss is quite low.

Perming first generalist helps to reduce quest failures. More don’t help with v1 as with any gear that reaches speed cap you have 95% success rate on most quests.

For longer crafting/dragon crafting/speed seal reincarnations its similar as you will wait for volum breaking ties which consists of relatively easy quests(difficulty 300) or boss quests. If you perm 3 specialists you could save hour or two on ten day reincarnations.

Then there are tales which are reason to perm more than one ss. You will get gold spend on adding seal slots back with interest. That is maximally 9 ss (2 battle,2 trade, 2 int, bat/trade,trade/int,bat/int) that you use to speed early ri/quests(which conflicts with training as quest means basically no xp).

Then there is like 500 gold gap of seal slots, upgrades, talents, dragon egg… which help you more than permanent ss.

If you do fast v1 reincarnation to minimize number of clicks then 9 tales ss and hiring some common/uncommon are enough to max cp until you reach lvl 30 and then you don’t care.

For crafting reincarnation where you reach lvl 120 from buildings ss are smaller problem as you already do lot of click to swindle for silver(or barter if you are in bad alliance that doesn’t know any swindle target). Hiring ss is easy and permanents ss only saves sending one ss to swindle 5000 which pays his 4500 hiring cost.

For barter specialist you need to convince lot of suckers to send you barters.

And legendary tales weapons/armor are a junk that you should sell to reduce inventory bloat. Percent bonus applies only to ss stat so if you could give him gear to get 100 you its only 17 points. Crafting peerless item gives same stats for all tales instead of one. You need permanents ss and craft/find in adventures 15 items per tale to get more than just 5 gold for participating and one item with slightly better stats than 30 adventure one doesn’t make a difference.

 

 

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Posted: 29 June 2017 08:25 PM   [ Ignore ]   [ # 19 ]  
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Does it matter if my SS are equipped when I RI or should I un-equip all?

Edit: A lot of useful info. Thank You.
No. I don’t intend to RI nearly that many times.  I will get all the fealties, max Martell’s Sand Steed talent, redo some fealties for any useful talents that require gold to open, and perhaps max 1-2 other talents that may be extremely useful. Then I will stick to the 1 Fealty I choose.

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Posted: 29 June 2017 09:05 PM   [ Ignore ]   [ # 20 ]  
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Whippersnapper - 29 June 2017 08:25 PM

Does it matter if my SS are equipped when I RI or should I un-equip all?

Edit: A lot of useful info. Thank You.
No. I don’t intend to RI nearly that many times.  I will get all the fealties, max Martell’s Sand Steed talent, redo some fealties for any useful talents that require gold to open, and perhaps max 1-2 other talents that may be extremely useful. Then I will stick to the 1 Fealty I choose.

Everything is automatically unequipped when you reincarnate, however you may wish to remove gear anyway to minimize risk of potential problems (in the unlikely event of problems, send a ticket to support). And you most definitely do NOT need sand steed if you’re not planning a huge number of reincarnations.. I’d recommend extra command points, higher stats for your favorite actions, and faster adventures (arms of kraken, if you’re not going to settle in Greyjoy). 

Edit..the value of Sand Steed has already been argued in the forums entirely too much, if you’re bored, do a search and you can see the conflicting viewpoints.

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Posted: 01 July 2017 05:56 AM   [ Ignore ]   [ # 21 ]  
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When running RIs, I don’t bother to equip my SS.  The MC gear is enough to get you through.  Removing your gear reduces the likelihood of something going missing and having to put a ticket in.  I haven’t heard of gear disappearing for a while, but it has happened in the past.

I did do the Sand Steads.  Not sure if 8 runs through was worth it, but it was something I did.  General speed gear is probably more effective though.

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Posted: 13 September 2017 10:40 AM   [ Ignore ]   [ # 22 ]  
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I’m rather new to the game but I think the amount of SS you have is a matter of preference. I’ve noticed that having a large amount tends to allow for multi-tasking, as well as completing chapters for quickly. I also tend to get a lot of them in order to participate in the AvA competitions because then I can complete more attacks. It’s also nice to have a lot of SS for adventure parties. For example, I have about 20 SS in adventure parties primarily to gain resources, weapons, and armor (while slowly adding to the character XP).

I usually have at least one SS per specialization (useful for Tales events):
Battle
- 1 Vanguard
- 1 Protector
- 1 Skirmisher
Trade
- 1 Merchant
- 1 Swindler
- 1 Corruptor
Intrigue
- 1 Spy
- 1 Saboteur
- 1 Theif

The rest are either Vanguards or Spies (helpful in AvA).

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